Red Hook Studios in Vancouver, BC, is seeking a Gameplay Engineer to lead the creation of core gameplay systems for an ambitious recent project. You will collaborate with design, setting art, combat design, and audio to build features across AI, UI, and gameplay frameworks under senior mentorship.
Bring 3+ years of gameplay engineering, deep Unreal Engine expertise, and robust C++ skills. You are passionate about prototyping, tuning feel, and delivering responsive player control in a
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📌 Unreal Gameplay Engineer Lead Core Systems Vancouver British Columbia (Canada)
🏢 RiseMe
📍 Canada
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