29 Sep
|
Impleo
|
Vancouver
Senior Cinematic/In-Game Animator Art – Greater Vancouver, British Columbia Reports to: Principal Animator Director Reports: N/A OVERALL OBJECTIVE AND PURPOSE Under the guidance of Principal Animator, portray character and object movements and behaviours, and tie them together with gameplay and visual storytelling RESPONSIBLITIES:
- Works with the Principal Animator to design and implement the needed gameplay and cinematic animations - Demonstrates a strong understanding of animation principles such as weight, balance, inertia, and posing - Strong understanding of motion, acting, and timing - Ensures animations meet technical and visual quality standards and overall artistic direction of the projects - Work collaboratively with other members of the production team to resolve technical and/or design issues. Provides guidance and direction for junior animators - Anticipate and recognize potential conflicts or production issues,
communicate technical and artistic constraints and recommend solutions - Constantly evaluates the animation pipeline for improvement - Adjusts and refines animation as indicated by the Art Director and Principal Animator - Assist with Unreal hook ups within motion tress, character components, blend spaces, etc.
- Participate as a proactive team member to further team and project goals - Mentors junior resources - Other ad-hoc responsibilities as requested REQUIREMENTS:
- 6+ years’ experience in animation in a game development environment.
- Proficient with standard animation tools such as Maya, 3D StudioMax and MotionBuilder - Proven track record to complete work within deadlines while maintaining constant communication with the team - Ability to work in a team and under pressure. Thrive in rapid-paced work environment while maintaining high-quality results - Excellent written and verbal communication skills in English ADDITIONAL QUALIFICATIONS:
- A strong passion for making and playing games!
📌 Senior Cinematic/In-Game Animator (Vancouver)
🏢 Impleo
📍 Vancouver