Ubisoft Montreal is seeking a 3D Programmer to focus on rendering systems for the Assassin’s Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to keep the engine secure, efficient, and adaptable across current-generation consoles and PC.
Responsibilities include contributing to the rendering engine, collaborating with the Anvil team, diagnosing GPU hangs, and implementing performance improvements across the pipeline while designing alternatives for consoles with
📌 3D Rendering Engineer – Console Pipeline Expert (Montreal)
🏢 UBISOFT ENTERTAINMENT
📍 Montreal
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