Rigging Technical Artist - Onsite in Vancouver, 3 Days/Week (Winnipeg)

Rigging Technical Artist - Onsite in Vancouver, 3 Days/Week (Winnipeg)

27 Sep
|
Electronic Arts
|
Winnipeg

27 Sep

Electronic Arts

Winnipeg

Electronic Arts in Vancouver is seeking a Rigging Technical Artist for a 12-month contract, onsite 3 days a week (Tue-Thu) at the Burnaby office. You will handle skeleton creation, skinning, control rigging, cloth/hair simulation, asset maintenance, and scripting; ownership of content and timely delivery required. Must have 3+ years in cinematic or games production, Maya proficiency, Python scripting, and robust communication with artists, engineers and managers.

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📌 Rigging Technical Artist - Onsite in Vancouver, 3 Days/Week (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg

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