DevOps Engineer for Game Development (Winnipeg)

DevOps Engineer for Game Development (Winnipeg)

27 Sep
|
Electronic Arts
|
Winnipeg

27 Sep

Electronic Arts

Winnipeg

Join Electronic Arts as a DevOps Engineer to advance automation within our game development teams. This hybrid role emphasizes Linux experience and scalable solutions across platforms.

We are seeking a proactive DevOps engineer with a minimum of five years in infrastructure and platform engineering. Your hands-on experience with Linux will play a pivotal role in enhancing the automation of EA's Perforce source control platform, collaborating closely with teams developing beloved games like FC and Madden. Your contributions will ensure seamless operations and stellar game performance.

Key Responsibilities:



• Implement scalable automation solutions with Ansible • Manage Terraform for Infrastructure as Code deployments • Automate system updates and environments effectively • Address performance and infrastructure incidents • Engage directly with game teams for troubleshooting

Requirements: • 5+ years of DevOps or platform engineering experience • Robust background in Linux administration (5+ years) • Ansible experience focused on automation projects (3+ years) • Proficient in scripting languages such as Python or Bash • Familiarity with Git or Perforce for source control

Help drive automation and ensure high-performance standards at Electronic Arts. #J-18808-Ljbffr

📌 DevOps Engineer for Game Development (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg

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