Red Hook Studios in Vancouver, BC, is seeking a Gameplay Engineer to lead the creation of core gameplay systems for an ambitious recent project. You will collaborate with design, environment art, combat design, and audio to build features across AI, UI, and gameplay frameworks under senior mentorship.
Bring 3+ years of gameplay engineering, deep Unreal Engine expertise, and strong C++ skills. You are passionate about prototyping, tuning feel, and delivering responsive player control in a
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📌 Unreal Gameplay Engineer - Lead Core Systems (Vancouver) (British Columbia)
🏢 RiseMe
📍 British Columbia
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