Senior Software Engineer for Game Logic (British Columbia)

Senior Software Engineer for Game Logic (British Columbia)

27 Sep
|
Electronic Arts
|
British Columbia

27 Sep

Electronic Arts

British Columbia

Shape the future of gaming at Electronic Arts as a Senior Software Engineer, focusing on game logic in a hybrid role. Utilize your engineering skills to drive cutting-edge creator tools.

This position invites you to join EA in Redwood City, Montreal, or Vancouver, where you'll contribute to enhancing game creation technologies. As a Senior Software Engineer, you will focus on developing an agentic harness that allows creators to effectively generate and evaluate game content. Collaboration with cross-functional teams is vital for ensuring impactful designs.

Key Responsibilities:
• Build agentic harness for game logic and tool orchestration
• Partner with engine developers for system integration
• Implement safeguards for generated content




• Create automated regression tests for game evaluation
• Design interfaces for rapid feature iteration

Requirements:
• Minimum 8 years software engineering experience
• Expertise in C++ and Python required
• Familiarity with workflows involving agentic harnesses
• Experience in context and graph engineering
• Background in performance-sensitive system domains

Drive innovation and creativity in game development with Electronic Arts and leverage your technical skills.
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📌 Senior Software Engineer for Game Logic (British Columbia)
🏢 Electronic Arts
📍 British Columbia

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