Ubisoft 3D Programmer - Rendering Systems Focus (Montreal)

Ubisoft 3D Programmer - Rendering Systems Focus (Montreal)

27 Sep
|
Ubisoft2
|
Montreal

27 Sep

Ubisoft2

Montreal

Advance your career at Ubisoft Montreal as a 3D Programmer dedicated to rendering systems for Assassin's Creed HEXE. Work with the Anvil Pipeline Team to ensure seamless gaming experiences across platforms. In this integral role, you will develop and maintain the rendering engine, focusing on optimizing features like shadows and compute-based systems. Collaborating closely with your team, you’ll also troubleshoot issues and enhance performance for next-gen consoles and PCs. Key Responsibilities:

- Develop components of the 3D rendering engine
- Collaborate with the Anvil Pipeline Rendering Team effectively
- Diagnose and resolve GPU performance issues
- Evaluate and optimize rendering pipelines for efficiency
- Design specific solutions for hardware-challenged consoles Requirements:
- Bachelor’s degree in Computer Science, Engineering, or related field
- Strong skills in contemporary rendering techniques
- Proven experience shipping games on PS5 or Xbox Series X/S
- Familiarity with GPU profiling tools is essential
- Prior experience with proprietary engines like Anvil is a benefit Utilize your knowledge of rendering systems to contribute to landmark gaming projects at Ubisoft Montreal.

📌 Ubisoft 3D Programmer - Rendering Systems Focus (Montreal)
🏢 Ubisoft2
📍 Montreal

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