Electronic Arts invites you to join the Apex Legends rendering team in Vancouver as a Rendering Engineer Intern. You will work with engineers to build tools, workflows, and runtime features to create high-quality graphics for Apex Legends.
Ideal candidates are pursuing a CS degree, have real-time graphics knowledge, shader and C++ coding experience, and familiarity with DX12/Vulkan/Metal. You will report to the Rendering Tech Lead and contribute to performance and optimization.