25 Sep
|
Electronic Arts
|
Montreal
25 Sep
Electronic Arts
Montreal
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.Job Title: Tools Developer (Apex Legends) Location: Vancouver, BC, Chatsworth, CA or Montreal, QC Work Model: Hybrid (3 days onsite/week)Job Title: Tools Developer (Apex Legends) Location: Vancouver, BC, Chatsworth, CA or Montreal, QC Work Model: Hybrid (3 days onsite/week)Founded in 2010 by the original creators of the Call of Duty franchise, Respawn wascreated with the philosophy that when accomplished people have creative freedom, they'llmake extraordinary games that achieve the unexpected. From our roots as an indie studioto joining the roster of studios at Electronic Arts, this remains our guiding principle. We lovewhat we do and want to share our passion with players worldwide. Our shipped titlesinclude critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, StarWarsTM Jedi series and Medal of Honor: Above and Beyond. Join us for the opportunity tocreate groundbreaking games with some of the best developer talent in the industry.You can learn more about our studio and values at https://respawn.Com/studioRespawn is looking for a Tools Developer who is passionate about developing world-classtools for Apex Legends, our flagship game! You will have the chance to improve, optimize,support, and develop new features for our content authoring tools.Responsibilities:- Design, build and maintain editors, compilers, previewers, debuggers and other toolsused by our content teams.- Partner with developers, technical artists and content teams to define and streamlineend-to-end asset creation workflows.- Maintain and extend content compilation pipelines, including data validation, bakingand packaging for runtime use.Fix bugs and reduce technical debt across the content authoring tools suite.Diagnose and resolve issues reported by our content creators and dev support team,unblocking their day-to-day work.Translate feedback from our content creators into high-quality tool improvements.Break down ambiguous development problems in tools into scoped plans, identifyingdependencies,
risks and relevant tasks.- Use telemetry and user feedback to prioritize development work and measure the impactof delivered changes.- Propose and lead initiatives that improve the team's tools architecture and developmentpractices.What we're looking forExcellent C++ and 3D math skills.5+ years of experience building editors, systems and engines for gamedevelopment, having shipped game projects with large, mature codebases.- Solid experience with level design, art, animation and other content workflows in agame engine.Familiarity with commercial and proprietary game engines and their toolchains.Well-versed in software development principles and contemporary standards, withsolid knowledge of performance optimization techniques and design patterns used inuser-facing applications and game development.Experience with UI frameworks and an eye for UX best practices.A humble, service-minded subject matter expert who enjoys being the go-to personfor internal customers and solving issues for them.BonusExperience working with graphics APIs.Experience building tools in C# and Python.Experience working with DCC toolsWe want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click "Get Recommendations" to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.Pay Transparency - North AmericaCOMPENSATION AND BENEFITSThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.G. education, qualifications, certifications, experience, skills, geographic location, or business needs).PAY RANGESBritish Columbia (depending on location e.G. Vancouver vs. Victoria)
$122,300 - $170,700 CADCalifornia (depending on location e.G. Los Angeles vs. San Francisco) $143,800 - $217,200 USDPay is just one part of the overall compensation at EA.In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.About Electronic ArtsWe're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
📌 Développeur.Se D'Outils / Tools Developer (Apex Legends) (Montreal)
🏢 Electronic Arts
📍 Montreal