People Can Fly is seeking a Combat/Gameplay Designer to prototype and implement core combat mechanics for AAA titles. You will shape character feel, behavior and encounters, collaborating with multi-disciplinary teams across the development cycle.
The role demands autonomy, solid communication in English, and a passion for action-adventure combat. The candidate will contribute to defining combat design goals, stay current with industry trends, and work with scripting tools to support avatar and
📌 Concepteur senior de combats — gameplay et systèmes (Montreal)
🏢 People Can Fly
📍 Montreal
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