25 Sep
|
Festybay
|
Ottawa
Roarty Digital Inc. is seeking a skilled Technical Artist / Character Rigger to own the character pipeline from Maya to Unreal. You will balance advanced rigging, skinning, and facial setups with engine integration for production-ready assets.Ideal candidates bring 2+ years of studio experience, deep Maya knowledge, and robust Unreal Engine proficiency, including AnimGraphs and physics. This fully remote role supports North/South American work preferences.
📌 Remote 3d Character Rigger For Unreal Engine (Ottawa)
🏢 Festybay
📍 Ottawa