25 Sep
|
Eidos Montréal
|
Montreal
25 Sep
Eidos Montréal
Montreal
Job DescriptionPosted Thursday, September 3, 2026 at 4:00 a.M.Reports to: Creative DirectorPermanent – Full-TimeWhat you will do:Translate artistic intentions and concept illustrations into real-time lighting, while respecting the technical constraints of the game engine; Produce high-quality lighting for environments and various gameplay situations; Collaborate closely with level designers, setting artists, VFX artists, animators, and technical artists to develop lighting solutions aligned with artistic and design goals; Strike the right balance between artistic intent, gameplay readability, and performance budgets for target platforms; Use Unreal to deliver final work of high visual and technical quality; Diagnose and optimize lighting-related performance issues.What you bring:Degree in 3D and/or other equivalent training; 5+ years of industry experience as a lighting artist with significant real-time knowledge; At least 1 shipped title, preferably on current-generation platforms, as a lighting artist; Solid understanding of PBR workflows, real-time rendering, and various lighting and global illumination techniques (lightmaps, light probes, dynamic lighting, ray tracing, etc.); Good understanding of composition, color, values,
contrast, and visual storytelling; Proactive in seeking feedback and communicating with the lighting lead, the art director, and other relevant departments.Even better if you have:In-depth knowledge of the various roles and stages of video game production; Excellent understanding of the technical constraints specific to game engines and different platforms; Experience withUnreal Engine profiling and optimization tools; A good understanding of Unreal Engine's modern lighting systems, notably Lumen and Virtual Shadow Maps.Flexible work schedule: Because unexpected events are part of life when you are sick or need personal days; Hybrid work: Because we have adapted to the new reality; Access to groupinsurance: To take care of yourself and your loved ones; Access to groupRRSP: We think about your future; Access to a telemedicine service for the family: To avoid a pleasant 24hrs in the emergency room; Bonus system: We recognize the work accomplished.Public transport paid for by the companyPlease note: your application is reviewed by a real human being — not an NPC, not an AI.
📌 Senior Lighting Artist (Montreal)
🏢 Eidos Montréal
📍 Montreal