25 Sep
|
Ubisoft Entertainment
|
Canada
25 Sep
Ubisoft Entertainment
Canada
Become a key player as a Team Lead Level Designer for the Splinter Cell Remake at Ubisoft Toronto, focusing on cutting-edge level design and team leadership. Guide talented designers to create exceptional gaming experiences. In this full time, office-based role, you will work alongside the Project Lead and Production Manager to ensure high-level design and on-time delivery.
You will mentor design team members, nurture design skills, and help align creative aspirations with production realities, directly influencing game development. Key Responsibilities:
Establish and maintain level design quality standards
Coach team members in effective design practices
Encourage knowledge sharing and constructive feedback
Plan and track tasks while ensuring realistic timelines
Review completed work and give actionable insights Requirements:
Strong people leadership experience in design
Excellent communication skills for team collaboration
Solid understanding of 3D engines and editing tools
Familiarity with production tools like JIRA or similar
Bonus: Experience with investigative gameplay mechanics Leverage your creativity and leadership in shaping unforgettable levels at Ubisoft, setting current standards in gaming design.
📌 Lead Designer For Splinter Cell At Ubisoft Toronto (Canada)
🏢 Ubisoft Entertainment
📍 Canada