25 Sep
|
Eidos
|
Montreal River
25 Sep
Eidos
Montreal River
Cinematic Lighting Artist Intermediate or SeniorReports to: Lighting Technical DirectorPermanent – Full-TimeWhat you will do:Translate conceptual illustrations into real-time lighting visuals while respecting the technical limitations of the game engine; Create quality lighting for cinematics and environments.Collaborate closely with the lead lighting artist, level designer, cinematics and environments artists, visual effects and technical artists to develop lighting solutions aligned with design and artistic objectives; Use Unreal to deliver a final product that is high quality, both visually and technically.What you bring:Diploma in 3D and/or other equivalent training; 3 to 5 years industry experience as a lighting artist with significant knowledge in cinematics lighting, real time and pre-rendered; At least 1 published title, preferably next-generation, as a lighting artist; Knowledge of lighting basics, composition,
physics-based rendering (PBR); Be proactive inseeking feedback and communicating with the Lighting Manager, Art Director and other relevant departments.Even better if you have:In-depth knowledge of video game production trades; In-depth knowledge of the technical constraints of game machines and platforms; Knowledge of Photoshop.Why join us?Flexible work schedule: Because unexpected events are part of life when you are sick or need personal days; Hybrid work: Because we have adapted to the current reality; Access to groupinsurance: To take care of yourself and your loved ones; Access to groupRRSP: We think about your future; Access to a telemedicine service for the family: To avoid a pleasant 24hrs in the emergency room; Bonus system: We recognize the work accomplished.Please note: your application is reviewed by a real human being — not an NPC, not an AI.Come create emotion with us!
📌 Cinematic Lighting Artist (Montreal River)
🏢 Eidos
📍 Montreal River