25 Sep
|
Ubisoft Entertainment
|
Toronto
25 Sep
Ubisoft Entertainment
Toronto
Become a key player as a Team Lead Level Designer for the Splinter Cell Remake at Ubisoft Toronto, focusing on cutting-edge level design and team leadership. Guide talented designers to create exceptional gaming experiences.
In this full-time, office-based role, you will work alongside the Project Lead and Production Manager to ensure high-level design and on-time delivery. You will mentor design team members, nurture design skills, and help align creative aspirations with production realities, directly influencing game development.
Key Responsibilities:
• Establish and maintain level design quality standards
• Coach team members in effective design practices
• Encourage knowledge sharing and constructive feedback
• Plan and track tasks while ensuring realistic timelines
• Review completed work and give actionable insights
Requirements:
• Solid people leadership experience in design
• Excellent communication skills for team collaboration
• Solid understanding of 3D engines and editing tools
• Familiarity with production tools like JIRA or similar
• Bonus: Experience with investigative gameplay mechanics
Leverage your creativity and leadership in shaping unforgettable levels at Ubisoft, setting recent standards in gaming design.
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📌 Lead Designer For Splinter Cell At Ubisoft Toronto
🏢 Ubisoft Entertainment
📍 Toronto