25 Sep
|
Piranha Games
|
Canada
25 Sep
Piranha Games
Canada
OVERALL OBJECTIVE AND PURPOSE:
Under the guidance of Art Director, light the various exterior and interior environments; create, maintain and optimize post process effects.
RESPONSIBLITIES:
- Work with the Art Director and Technical Artists to develop and document a variety of lighting schemes, all fitting within the art style.
- Work with the texturing team to ensure materials are cohesive and work across all lighting schemes.
- Work with the design team to ensure lighting enhances gameplay and storytelling.
- Understand advantages and limitations of the technology, and develop strategies for maximizing performance.
- Optimize lighting schemes to meet performance specifications.
- Develop documentation and tutorials for technical process.
- Actively seek out and provide feedback within the lighting scope.
- Resolve lighting bugs.
- Keep up with the latest industry trends by investigating current techniques.
- Be a positive and creative force in the team.
- Perform other ad-hoc responsibilities as requested.
REQUIREMENTS:
- 7 years+ experience in game development, with at least 2 shipped AAA titles on consoles and/or PC.
- 3 years+ in a Lighting Artist role.
- Significant experience with Unreal 6 for game production.
- Comprehensive understanding of materials, PBR lighting for games.
- Able to present and defend work in a group setting.
- Understanding of the technical requirements of real-time content development.
- Understanding of game production methodologies.
ADDITIONAL QUALIFICATIONS:
- A solid grasp of traditional and digital art styles and techniques.
📌 Senior Lighting Artist (Canada)
🏢 Piranha Games
📍 Canada