24 Sep
Festybay
Quebec City
This is a fantastic opportunity. Beenox is a powerhouse in the industry—working on Call of Duty is essentially the “big leagues” for a 3D artist. To make this look professional and comprehensive, I’ve expanded the technical expectations, cultural context, and industry standards to reach the depth you’re looking for.
This is a fantastic opportunity. Beenox is a powerhouse in the industry—working on Call of Duty is essentially the “big leagues” for a 3D artist. To make this look professional and comprehensive, I’ve expanded the technical expectations, cultural context, and industry standards to reach the depth you’re looking for.
Founded in Quebec City and expanded into Montreal, Beenox has spent over two decades cementing its reputation as a leader in AAA development. While we are currently a cornerstone of the Call of Duty ecosystem—handling everything from Warzone seasons to the PC optimization of flagship titles—our pedigree includes legendary names like Crash Bandicoot, Tony Hawk’s Pro Skater, and Spider-Man.
Working here means joining a culture of technical excellence and creative bravery. We believe that the best games are made when every team member, from senior leads to summer interns, has the agency to contribute to the final vision.
As a 3D Artist Intern, your primary focus is the “tactile” world of the game. In a franchise like Call of Duty, props aren’t just background dressing; they provide cover, tell a story of a lived-in world, and must hold up under the scrutiny of 4K resolution and high-speed gameplay.
We are looking for an 3D artist who is as much a technician as they are a creator. The ideal candidate doesn’t just “make models”; they understand how those models live within a complex digital ecosystem.
Academic Standing: You should be a current student or recent graduate in Digital Arts, 3D Animation, Game Design, or a related field.
Software Mastery: While the job description is tool-agnostic, proficiency in the following is highly advantageous:
Quebec City is one of the most vibrant tech and art hubs in North America. Known for its European charm and high quality of life, it offers a unique backdrop for a summer internship. The cost of living remains competitive compared to other major Canadian hubs, and the “Silicon Valley of the North” vibe ensures you are surrounded by industry peers and networking opportunities.
Beenox provides a competitive internship package designed to attract top-tier talent.
To be considered for the Summer 2026 cohort, candidates should prepare a comprehensive digital portfolio. We aren’t just looking for finished renders; we want to see your process.
What to include in your portfolio:
Wireframes: Show us your topology and how you optimize your meshes.
Texture Sheets: Demonstrate your understanding of PBR maps (Albedo, Normal, Roughness, Metallic).
High-Poly to Low-Poly Bakes: Show your ability to capture intricate detail within a game-ready budget.
Hard Surface Work: Since this is for Call of Duty, evidence of hard-surface modeling (machinery, crates, architectural elements) is highly valued.
Note on Diversity: Beenox is an equal opportunity employer. We value diversity and are committed to creating an inclusive workplace for all employees. We encourage applications from all backgrounds to help us build worlds that reflect the diversity of our global player base.
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