24 Sep
|
Huawei Canada
|
Winnipeg
24 Sep
Huawei Canada
Winnipeg
Drive innovation as a Graphics Engineer on Unity's Kernel API Team. Work on essential graphics abstractions ensuring coherence across platforms and graphics drivers.In this position, your background in software engineering, particularly in multi-threaded C++, will be invaluable. You will focus on maintaining the API layer that fosters cross-driver consistency for platforms like D3D12 and Vulkan. Collaborating with other developers and driver teams is key to building clean, accurate APIs while supporting extensive documentation.Key Responsibilities:- Develop and maintain essential API and cross-driver functions- Contribute to the validation and testing suites for reliability- Partner with driver teams for effective API construction- Enhance system performance and ensure debugging readiness- Document API specifications as they progressRequirements:- Proficient in multi-threaded C++ and software engineering principles- In-depth knowledge of 3D graphics programming- Familiarity with Direct3D 12, Vulkan, or Metal- Skills in identifying performance and bug issues- Excellent proactive communication and collaboration abilitiesJoin Unity to redefine graphics rendering with your unique engineering expertise.#J-18808-Ljbffr
📌 Bas Graphics Engineer For Ebo Modernization - $78,000 - $168,000 A Year (Winnipeg)
🏢 Huawei Canada
📍 Winnipeg