23 Sep
|
Ubisoft Entertainment
|
Winnipeg
23 Sep
Ubisoft Entertainment
Winnipeg
Become a key player as a Team Lead Level Designer for the Splinter Cell Remake at Ubisoft Toronto, focusing on cutting-edge level design and team leadership. Guide talented designers to create exceptional gaming experiences.
In this full-time, office-based role, you will work alongside the Project Lead and Production Manager to ensure high-level design and on-time delivery. You will mentor design team members, nurture design skills, and help align creative aspirations with production realities, directly influencing game development.
Key Responsibilities:
• Establish and maintain level design quality standards • Coach team members in effective design practices • Encourage knowledge sharing and constructive feedback • Plan and track tasks while ensuring realistic timelines • Review completed work and give actionable insights
Requirements: • Strong people leadership experience in design • Excellent communication skills for team collaboration • Solid understanding of 3D engines and editing tools • Familiarity with production tools like JIRA or similar • Bonus: Experience with investigative gameplay mechanics
Leverage your creativity and leadership in shaping unforgettable levels at Ubisoft, setting new standards in gaming design. #J-18808-Ljbffr
📌 Lead Designer for Splinter Cell at Ubisoft (Winnipeg)
🏢 Ubisoft Entertainment
📍 Winnipeg