23 Sep
|
Ubisoft Entertainment
|
Toronto
23 Sep
Ubisoft Entertainment
Toronto
Become a key player as a Team Lead Level Designer for the Splinter Cell Remake at Ubisoft Toronto, focusing on cutting-edge level design and team leadership. Guide talented designers to create exceptional gaming experiences. In this full-time, office-based role, you will work alongside the Project Lead and Production Manager to ensure high-level design and on-time delivery.
You will mentor design team members, nurture design skills, and help align creative aspirations with production realities, directly influencing game development. Key Responsibilities:
- Establish and maintain level design quality standards
- Coach team members in effective design practices
- Encourage knowledge sharing and constructive feedback
- Plan and track tasks while ensuring realistic timelines
- Review completed work and give actionable insights Requirements:
- Strong people leadership experience in design
- Excellent communication skills for team collaboration
- Solid understanding of 3D engines and editing tools
- Familiarity with production tools like JIRA or similar
- Bonus: Experience with investigative gameplay mechanics Leverage your creativity and leadership in shaping unforgettable levels at Ubisoft, setting new standards in gaming design.
📌 Lead Designer for Splinter Cell at Ubisoft (Toronto)
🏢 Ubisoft Entertainment
📍 Toronto