Lead Designer for Splinter Cell at Ubisoft (Toronto)

Lead Designer for Splinter Cell at Ubisoft (Toronto)

23 Sep
|
Ubisoft Entertainment
|
Toronto

23 Sep

Ubisoft Entertainment

Toronto

Become a key player as a Team Lead Level Designer for the Splinter Cell Remake at Ubisoft Toronto, focusing on innovative level design and team leadership. Guide talented designers to create exceptional gaming experiences.

In this full-time, office-based role, you will work alongside the Project Lead and Production Manager to ensure high-level design and on-time delivery. You will mentor design team members, nurture design skills, and help align creative aspirations with production realities, directly influencing game development.

Key Responsibilities:



• Establish and maintain level design quality standards • Coach team members in effective design practices • Encourage knowledge sharing and constructive feedback • Plan and track tasks while ensuring realistic timelines • Review completed work and give actionable insights

Requirements: • Strong people leadership experience in design • Excellent communication skills for team collaboration • Solid understanding of 3D engines and editing tools • Familiarity with production tools like JIRA or similar • Bonus: Experience with investigative gameplay mechanics

Leverage your creativity and leadership in shaping unforgettable levels at Ubisoft, setting current standards in gaming design.

📌 Lead Designer for Splinter Cell at Ubisoft (Toronto)
🏢 Ubisoft Entertainment
📍 Toronto

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