Skymap Games is seeking a Tech Artist to work on console SKUs for an Unreal game currently in development. The Tech Artist will adapt the assets, shader, lighting etc. to work well on target platforms.
We are looking for someone autonomous that has a solid understanding of console budgets and can evaluate where optimizations are necessary and be proactive in driving development. The Tech Artists must be able to balance maintaining the visual quality of the game while ensuring the game can hit
📌 Unreal Tech Artist: Console Optimization & Shaders Quebec City
🏢 Asystem
📍 Quebec City
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