Electronic Arts is seeking an experienced MLOps Engineer to optimize model training and deployment, building robust streaming data paths and standardized data formats. You will instrument telemetry, monitor GPU utilization, and ensure reliable experimentation pipelines in collaboration with research leads and the Lead Infrastructure Engineer.This is a hybrid role reporting to the Head of Data & Infrastructure.
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📌 Mlops Engineer For Production Ml Systems (Hybrid) (Winnipeg)
🏢 Electronic Arts (EA)
📍 Winnipeg
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