Huawei Canada is seeking a Graphics Engineer - 3D for a 12-month contract to drive rendering system development and to mentor engineers within the Graphics Technology Lab. The role focuses on real-time rendering, shaders, and graphics pipelines, collaborating with internal R&D; groups to advance media technology.
The ideal candidate has 2+ years in C/C++, hands-on real-time rendering experience, and proficiency with Vulkan/OpenGL/DirectX, plus familiarity with UE or Unity.
📌 Lead Real-Time Rendering Engineer (Graphics) (Vancouver)
🏢 Huawei Technologies
📍 Vancouver
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