Electronic Arts is hiring an MLOps Engineer to collaborate with researchers and optimize model training and deployment. The role involves shaping data needs, building robust pipelines, and partnering with infrastructure leadership to ensure reliable, scalable ML workloads across a hybrid onsite setup.
The position reports to the Head of Data & Infrastructure. You will work on streaming data paths, deliberate data format choices, and telemetry instrumentation to measure GPU utilization, latency,
📌 MLOps Engineer — Hybrid ML Training & Serving at Scale (Montreal)
🏢 Electronic Arts (EA)
📍 Montreal
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