Unreal Tech Artist: Console Optimization & Shaders (Quebec City)

Unreal Tech Artist: Console Optimization & Shaders (Quebec City)

20 Sep
|
Asystem
|
Quebec City

20 Sep

Asystem

Quebec City

Skymap Games is seeking a Tech Artist to work on console SKUs for an Unreal game currently in development. The Tech Artist will adapt the assets, shader, lighting etc. to work well on target platforms.
We are looking for someone autonomous that has a robust understanding of console budgets and can evaluate where optimizations are necessary and be proactive in driving development. The Tech Artists must be able to balance maintaining the visual quality of the game while ensuring the game can hit

#J-18808-Ljbffr

📌 Unreal Tech Artist: Console Optimization & Shaders (Quebec City)
🏢 Asystem
📍 Quebec City

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: unreal tech artist: console optimization & shaders (quebec city) / quebec city