Elevate gaming graphics with Electronic Arts as a Rendering Software Engineer. Collaborate with designers to develop cutting-edge rendering features and immersive visuals across platforms. Join the EA SPORTS team, part of the global leader in sports entertainment.
This role requires 5+ years of C++ experience and a solid background in real-time rendering engines. You'll enhance gameplay through creative rendering techniques and optimize game engine performance across PC and consoles. Key Responsibilities:
Develop core rendering features and engine components
Research and implement advanced rendering techniques
Create reusable rendering technologies and tools
Write technical design specifications for rendering
Optimize rendering modules and debug rendering components Requirements:
5+ years C++ development experience
Expertise in real-time rendering engines
Familiarity with graphics APIs like DirectX12 and Vulkan
Solid math skills including trigonometry and calculus
Experience analyzing and optimizing graphics performance Bring your passion for visual quality and innovation to shape the future of gaming at Electronic Arts.
📌 Rendering Software Engineer At Electronic Arts Vancouver (Canada)
🏢 Kibbi Technologies
📍 Canada
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