Elevate gaming graphics with Electronic Arts as a Rendering Software Engineer. Collaborate with designers to develop cutting-edge rendering features and immersive visuals across platforms.
Join the EA SPORTS team, part of the global leader in sports entertainment. This role requires 5+ years of C++ experience and a solid background in real-time rendering engines. You'll enhance gameplay through innovative rendering techniques and optimize game engine performance across PC and consoles.
Key Responsibilities: • Develop core rendering features and engine components • Research and implement advanced rendering techniques • Create reusable rendering technologies and tools • Write technical design specifications for rendering • Optimize rendering modules and debug rendering components
Requirements: • 5+ years C++ development experience • Expertise in real-time rendering engines • Familiarity with graphics APIs like DirectX12 and Vulkan • Strong math skills including trigonometry and calculus • Experience analyzing and optimizing graphics performance
Bring your passion for visual quality and innovation to shape the future of gaming at Electronic Arts. #J-18808-Ljbffr
📌 Rendering Software Engineer at Electronic Arts (Winnipeg)
🏢 Kibbi Technologies
📍 Winnipeg
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