Elevate gaming graphics with Electronic Arts as a Rendering Software Engineer. Collaborate with designers to develop cutting-edge rendering features and immersive visuals across platforms. Join the EA SPORTS team, part of the global leader in sports entertainment.
This role requires 5+ years of C++ experience and a strong background in real-time rendering engines. You'll enhance gameplay through creative rendering techniques and optimize game engine performance across PC and consoles. Key Responsibilities:
- Develop core rendering features and engine components
- Research and implement advanced rendering techniques
- Create reusable rendering technologies and tools
- Write technical design specifications for rendering
- Optimize rendering modules and debug rendering components Requirements:
- 5+ years C++ development experience
- Expertise in real-time rendering engines
- Familiarity with graphics APIs like DirectX12 and Vulkan
- Strong math skills including trigonometry and calculus
- Experience analyzing and optimizing graphics performance Bring your passion for visual quality and innovation to shape the future of gaming at Electronic Arts.
📌 Rendering Software Engineer at Electronic Arts (Vancouver)
🏢 Kibbi Technologies
📍 Vancouver
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