Vulkan Graphics Engineer: Real-Time Renderer (Montreal)

Vulkan Graphics Engineer: Real-Time Renderer (Montreal)

17 Sep
|
Unity Technologies
|
Montreal

17 Sep

Unity Technologies

Montreal

Unity Technologies in Montreal, Canada is seeking a graphics engineer to join the Vulkan Graphics team and help ship a recent renderer across the platforms Unity supports.

You will work at the core of Unity's graphics stack, optimize CPU/GPU performance, and help bring up new Vulkan capabilities as hardware evolves.

The role emphasizes real-time 3D rendering, cross‑platform APIs, debugging, and collaboration with engine teams to solve complex rendering challenges.

📌 Vulkan Graphics Engineer: Real-Time Renderer (Montreal)
🏢 Unity Technologies
📍 Montreal

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