Elevate gaming graphics with Electronic Arts as a Rendering Software Engineer. Collaborate with designers to develop cutting-edge rendering features and immersive visuals across platforms.
Join the EA SPORTS team, part of the global leader in sports entertainment. This role requires 5+ years of C++ experience and a robust background in real-time rendering engines. You'll enhance gameplay through innovative rendering techniques and optimize game engine performance across PC and consoles.
Key Responsibilities:
• Develop core rendering features and engine components
• Research and implement advanced rendering techniques
• Create reusable rendering technologies and tools
• Write technical design specifications for rendering
• Optimize rendering modules and debug rendering components
Requirements:
• 5+ years C++ development experience
• Expertise in real-time rendering engines
• Familiarity with graphics APIs like DirectX12 and Vulkan
• Strong math skills including trigonometry and calculus
• Experience analyzing and optimizing graphics performance
Bring your passion for visual quality and innovation to shape the future of gaming at Electronic Arts.
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📌 Rendering Software Engineer at Electronic Arts (British Columbia)
🏢 Kibbi Technologies
📍 British Columbia
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