Cross-Platform Graphics Kernel Engineer (Montreal)

Cross-Platform Graphics Kernel Engineer (Montreal)

16 Sep
|
Unity
|
Montreal

16 Sep

Unity

Montreal

Unity is seeking a Graphics Engineer to join the Graphics Kernel API team in Montreal. You will help define and maintain a cross-driver API abstraction that unifies backend backends like D3D12, Vulkan, Metal, and more, while supporting validation and conformance testing.

The role emphasizes real-time graphics, multi-threaded C++, and collaboration with driver teams to ensure productive, testable, and well-documented APIs across multiple platforms.

📌 Cross-Platform Graphics Kernel Engineer (Montreal)
🏢 Unity
📍 Montreal

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