Mid-Level/Senior Unity/Unreal Engineer — Bangkok, Thailand
Hiring on behalf of a responsible-games studio — playable simulations organisations use to train and assess their people. Client industries span banking (AML/CFT, KYC), oil & gas (field ops, safety), hospitality, insurance, cybersecurity, and mining.
About the role
You'll take a game design through to a working build — own the game systems and interface, test the result, and deploy it. Current builds use Unity and browser tech (React/TypeScript); Unreal is on the roadmap.
Level / logistics
- Mid-level to senior, contract, in-office in Bangkok
- Start immediately
What you'll do
- Turn a design brief into a shipped, playable simulation
- Own game systems, UI, and interaction end-to-end
- Test, iterate, and deploy — use AI tools to move faster and take responsibility for what you ship
Required
- Finished playable game work you can point to and explain your contribution on — Unity, Unreal, Godot, or browser (finished work matters more than engine or years)
- Practical skill using AI tools to build and iterate — you can spot and fix their mistakes and own the output
Nice to have
- Serious-games or training-simulation experience
- Background in educational games / translating learning objectives into gameplay
- Blender + 3D modelling chops (asset creation is our current bottleneck)
Tech stack: C#, C++, Unity, React/TypeScript (Unreal soon)
Apply: Galen Sprout —
[email protected]
Or via Typify: https://typify.dev/jobs/view/187
📌 Mid-level/SR. Game Developer (Waterloo)
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