Become part of the EA SPORTS™ team as an Audio Software Engineer in Vancouver, British Columbia, focusing on enhancing audio experiences. Collaborate with diverse talent to create impactful audio technology-driven gaming. As an Audio Software Engineer at Electronic Arts, you will develop innovative audio features and support cutting-edge technologies.
Your role involves working closely with Audio Artists, Designers, and fellow Engineers to ensure top-quality game audio across multiple platforms. Expect to architect systems and tools, optimize performance, and deliver high-quality interactive audio experiences. Key Responsibilities:
- Partner with artists and designers for audio feature development
- Architect scalable audio systems and content pipelines
- Conduct requirements analysis and technical design
- Profile and optimize audio systems for performance
- Enhance workflows with Frostbite audio toolset Requirements:
- 3+ years in software or game development
- Proficiency in C++ and OOP principles
- Experience with production-level game engine systems
- Background in real-time audio systems
- Solid debugging and problem-solving skills Leverage your audio technology expertise to create unforgettable gaming experiences at Electronic Arts in Vancouver.
📌 Audio Software Engineer at Electronic Arts (Vancouver)
🏢 EA SPORTS
📍 Vancouver
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