Help shape the player experience in Rainbow Six Siege as an Economy Designer. This role focuses on operating rewards, progression systems, and collaborating with design teams to enhance engagement. As an Economy Designer, you will work closely with the Senior Economy Designer and the Monetization team to maintain and evolve the Battle Pass rewards structure.
Your responsibilities include tuning reward systems and conducting competitive benchmarks to drive player retention and motivation. This role combines creativity with analytical skills to align game design with live-service goals. Key Responsibilities:
- Operate Battle Pass rewards and progression alignment
- Tune XP, clearance levels, and event reward systems
- Collaborate with design teams on onboarding and seasonal engagement
- Conduct competitive benchmarks on reward systems in similar games
- Document and update designs and balancing changes Requirements:
- 2-5 years of game design experience
- Foundational knowledge of economics and progression systems
- Ability to work with quantitative data and simulation tools
- Robust passion for competitive gaming
- Fluency in French Contribute to player retention and game economy initiatives at Rainbow Six Siege.
📌 Economy Designer for Rainbow Six Siege (Montreal)
🏢 Ubisoft2
📍 Montreal
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