13 Sep
|
Eidos
|
Winnipeg
Enhance real-time visuals as an Intermediate Cinematic Lighting Artist in a permanent, full time role. Collaborate with a dedicated team to create stunning cinematic lighting effects.
Reporting to the Lighting Technical Director, this role requires an individual with 3 to 5 years of industry experience in lighting artistry, especially in cinematics. You'll utilize your knowledge in physics-based rendering and lighting basics to transform concepts into high-quality visuals, using Unreal for final delivery. Working closely with various departments will ensure your solutions align with artistic objectives and technical limitations.
Key Responsibilities:
• Translate illustrations into real-time lighting visuals • Develop quality lighting for cinematics and environments • Collaborate with artists and designers on lighting solutions • Deliver high-quality results using Unreal Engine • Communicate proactively with the Lighting Manager and Art Director
Requirements: • Diploma in 3D or equivalent training • 3-5 years of industry experience in lighting • At least 1 published title as a lighting artist • Knowledge of composition and lighting fundamentals • Familiarity with game machine constraints
Bring your lighting expertise and collaborate to craft impactful visuals in this vibrant role. #J-18808-Ljbffr
📌 Intermediate Cinematic Lighting Artist Role (Winnipeg)
🏢 Eidos
📍 Winnipeg