Programmer for Engine and Tools Development (Montreal)

Programmer for Engine and Tools Development (Montreal)

13 Sep
|
Socket.dev
|
Montreal

13 Sep

Socket.dev

Montreal

Join Reflector as a Programmer focused on engine and tools, pivotal in developing a beloved Bandai Namco game.

Elevate Unreal

Engine 5 while enjoying a flexible hybrid work environment. Reflector is hiring an experienced Programmer to build and enhance the core systems and tools for an iconic IP. With a minimum of 12 years in engine programming, you will play a vital role in architecture decisions and technical feasibility across teams. Your work will involve creating memory management strategies and collaborating closely with design teams. Key Responsibilities:

- Build and architect the engine's core systems
- Assess technical feasibility for various initiatives
- Define CPU and memory budgets for implementation
- Work with design teams to create functional editor tools
- Set architecture standards and influence technical pathways Requirements:
- At least 12 years of engine or systems programming experience
- Solid skills in C/C++ and Unreal Engine
- Fluent in French and English communication
- Bachelor's degree in computer science or equivalent experience
- Authorization to work in Canada required Leverage your programming skills to innovate within Reflector’s dynamic game development team.

📌 Programmer for Engine and Tools Development (Montreal)
🏢 Socket.dev
📍 Montreal

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