Lightfox Games is seeking a talented and enthusiastic UI Artist to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our Vancouver studio with approximately 50% of time expected in-person.
Responsibilities
- Own the visual design and production of UI assets across game systems, working off of an established style
- Collaborate with UX designers, game designers, and engineers to translate wireframes and feature specs into polished, implementation-ready assets
- Create shared UI libraries that allow for faster and more performant implementation of new features
- Create and iterate rapidly on UI based on playtests and stakeholder feedback
Requirements
- 5+ years of UI art experience in games, with at least one shipped mobile title
- Robust portfolio demonstrating both high-quality UI craft and the ability to work across a range of styles and screen contexts
- Deep proficiency in Photoshop and/or Illustrator; comfortable working in Figma for mockups and handoff
- Hands-on experience working directly in Unity, with a deep understanding of prefabs, canvas systems, asset atlasing, and UI animation workflows
- Experience designing for live ops, including event storefronts, battle passes, or limited-time content flows
- Solid understanding of mobile UI constraints: aspect ratios, touch target sizing, performance budgets
Nice to have
- Experience on a title with ongoing live ops post-launch
- Experience building or maintaining a UI component/design system from early stage
- Comfort working in a small team where roles overlap and ownership is broad
Compensation
CA$85,000 – CA$115,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.
📌 User Interface Artist (Vancouver)
🏢 Lightfox Games
📍 Vancouver
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