Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
As aGameplay Animatorat Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in third-person view.
What you'll do
- Create third-person animations that follow the visual language defined by theAnimation Directorand respectgame design constraints;
- Produce high-quality animations usingkeyframe animation. Most main character animations are fully keyframed based onmultiple video references;
- Process and enhancemotion capture data, which is used as a foundation for selected animation systems;
- Fine-tune animation data with a high level ofprecision, as required by thegame engine, with strong attention to detail;
- Export and integrate animations according totechnical guidelines, in collaboration with theTechnical Director or Technical Animator, as well as designers and programmers;
- Test, review, and iterate onanimation systems directly in-game;
- Work closely with fellowanimators, theAnimation Director,
programmers, and designers to deliver featureson time and at the expected quality level;
- Take ownership of thefinal in-game feelof your work, which is the primary measure of animation quality.
Qualifications - Strong experience creatinggameplay animationsfor video games;
- Proven experience in3C animationand third-person animation systems;
- Strong expertise inmotion capture data processing;
- A sharp eye forvisual quality and detail;
- Anopen and team-oriented mindset, with the ability to find compromises when solving complex problems;
- Motivation and pride in deliveringhigh-quality work;
- Flexibility and resilience when adapting toproduction changes;
- A passion forteamworkand sharing ideas in a creative environment;
- Solid understanding oftechnical constraintsrelated to game engine integration;
- Ability to work effectively in amultidisciplinary teamwhile aligning with artistic and technical visions;
- Familiarity withMotionBuilderis a plus;
- Experience working on ashipped AAA titleis an asset. What to send our way - Aportfolioshowcasing your best animation work, including first-person examples when possible.
- YourCVhighlighting your experience and skills.