IGG Canada seeks a talented 3D Character Artist to create high- and low-poly character and hard-surface models for a cutting-edge mobile game project, working in office in Vancouver. The role requires proficiency in Zbrush, Maya/Max, Substance Painter and Photoshop, plus a strong eye for color and texture. Prior Unreal/Unity and AI tool experience are advantageous in a fast-paced studio environment.
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📌 Mobile 3D Character Artist - Low/High Poly (Unity) (Winnipeg)
🏢 Impleo
📍 Winnipeg
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