09 Sep
|
Jobtailor
|
Winnipeg
09 Sep
Jobtailor
Winnipeg
Raise the bar and help the studio remain an industry leader in visual effects Collaborate with the Art Director and team leaders to define and build the VFX look and style for projects Work with Project Leads and Producers on task scheduling, time estimates, and resource planning Run team reviews, provide constructive feedback, and maintain a cohesive, polished vision Create in-engine visual benchmarks and gather references that reinforce project vision and set goals for the VFX team Create, promote, and uphold best practices for VFX systems and asset creation Mentor and guide the VFX team and contribute to peer reviews Participate in recruitment activities, including portfolio reviews and interviews Create a wide range of VFX for original and existing IP game properties Research visual-effects techniques and workflows to keep Velan at the cutting edge Help solve complex technical content-implementation problems and brainstorm solutions Collaborate with art disciplines, engineers, designers, and QA to deliver high-quality assets supporting gameplay goals Document systems and processes for project and studio content creators Apply modern artistic toolsets and AAA game-engine experience Work within performance budgets and optimize real-time VFX Represent the VFX discipline in interdisciplinary discussions about scope, planning, tools, features, and team updates Support hiring, performance assessment, mentoring, and career development of additional artists as projects mature Requirements
10+ years of game industry real-time VFX experience on console and/or PC platforms Strong portfolio of shipped games Degree or equivalent experience in Digital Media Design, Game Design, or related field is desired Ability to create from your own ideas, not just from pre-existing concept art Demonstrated strength in custom texture and shader creation High proficiency with DCCs related to VFX creation, such as Photoshop,
Substance Designer, EmberGen, Maya, Blender, and Houdini Excellent technical understanding for deep collaboration with engineering teams and working within hardware platform limits Strong organizational skills with adherence to optimization and asset management Passion for making and playing great games, with awareness of current titles and industry trends Self-direction, passion, and creativity Receptiveness to feedback and ability to act successfully on direct critique Technical expertise with a node-based VFX system such as PopcornFX v2, Unity’s VFX Graph, or Unreal Engine’s Niagara Experience with EmberGen Elemental Suite Experience or skill in an additional discipline such as TechArt, Concepting, Animation, User Interface, Lighting, or Design Core Competencies
Demonstrates extensive experience in real-time VFX creation for games, with a strong portfolio showcasing shipped titles. Proficient in modern artistic toolsets and collaboration with interdisciplinary teams to optimize VFX assets and workflows. Highest-signal resume keywords
10+ Years Real-Time VFX Experience Custom Texture and Shader Creation High Proficiency with DCCs Technical Expertise with Node-Based VFX Systems Robust Organizational Skills ATS Optimization Keywords
Hard Skills
Real-Time VFX Creation Custom Texture Creation Shader Creation Asset Management Optimization Techniques Visual Effects Techniques Game Design Digital Media Design VFX Benchmarking Performance Budgeting Soft Skills
Self-Direction Creativity Receptiveness to Feedback Collaboration Mentoring Industry Keywords
Visual Effects Game Industry AAA Game Engine Interdisciplinary Collaboration Performance Assessment Portfolio Reviews Game Properties Technical Art Concepting User Interface Tools & Technologies
Photoshop Substance Designer EmberGen Maya Blender Houdini PopcornFX v2 Unity VFX Graph Unreal Engine Niagara EmberGen Elemental Suite
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📌 Lead VFX Artist (Winnipeg)
🏢 Jobtailor
📍 Winnipeg