Gameplay Animator (Senior+) - C$85,000 - C$120,000 A Year (Winnipeg)

Gameplay Animator (Senior+) - C$85,000 - C$120,000 A Year (Winnipeg)

08 Sep
|
Ubisoft
|
Winnipeg

08 Sep

Ubisoft

Winnipeg

Company DescriptionUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!Job DescriptionAs a Senior Gameplay Animator at Ubisoft Toronto, you will create animations for scripted gameplay moments and support animation systems for player characters and non-player characters in a third-person experience on Splinter Cell.What You'll DoCreate high-quality third-person animations aligned with the visual direction defined by the Animation Director and Realization Director while respecting game design constraintsProcess and refine motion capture data to support animation systems and gameplay needsProduce pre-visualization animations using motion capture data and keyframe animation techniques as neededCreate polished animations using keyframe animationDevelop animation solutions for locomotion, 3D navigation, combat behaviours, and scripted gameplay momentsFine-tune animation data with strong attention to precision and in-game performanceExport and integrate animations following established technical guidelinesCollaborate with the Technical Director, Technical Animator, designers, and programmers to support feature implementationTest, review,



and iterate on animation systems directly in-gamePartner with animators, programmers, designers, the Animation Director, and Realization Director to deliver high-quality features on scheduleQualificationsWhat you bring to the teamDemonstrate solid experience creating gameplay animations for video gamesApply knowledge of 3C animation and third-person animation systemsProcess and refine motion capture data with a high level of qualityDemonstrate strong understanding of camera language, including framing, camera movement, and lensesMaintain strong attention to visual quality and detailCollaborate openly with multidisciplinary teams and contribute to solving complex production challengesAdapt effectively to evolving production needs and create high-quality scenes efficientlyUnderstand technical constraints related to game engine integration and workflowsAdditional InformationThis posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities. The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate’s experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations. In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.#J-18808-Ljbffr

📌 Gameplay Animator (Senior+) - C$85,000 - C$120,000 A Year (Winnipeg)
🏢 Ubisoft
📍 Winnipeg

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