Graphics Rendering Engineer Cloud Chamber (Montreal)

Graphics Rendering Engineer Cloud Chamber (Montreal)

08 Sep
|
Festybay
|
Montreal

08 Sep

Festybay

Montreal

Join Cloud Chamber as a Senior Rendering Programmer, where your skills in graphics programming will contribute to the legendary BioShock franchise. This full-time role in Montréal focuses on defining immersive gaming visuals. The role at Cloud Chamber requires a Senior Rendering Programmer with over 5 years of experience in game development.

You will translate artistic direction into high-performance rendering code and solve complex graphical challenges. Collaborating with various teams, you will ensure our games visualize art in exceptional ways. Key Responsibilities:

- Modify and create shaders to enhance visual fidelity
- Profile and debug rendering performance across platforms
- Innovate new rendering systems within Unreal Engine 5
- Design tools to facilitate artist workflow
- Coordinate with external solutions for rendering improvements Requirements:
- Bachelor's in Computer Science or Math
- At least 5 years of graphics programming experience
- Experience shipping AAA titles
- Mastery of C and C++ languages
- Solid background in 3D math and graphics APIs Contribute your expertise to Cloud Chamber and redefine gaming visuals from Montréal!

📌 Graphics Rendering Engineer Cloud Chamber (Montreal)
🏢 Festybay
📍 Montreal

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