Project Manager - Merchandising (Canada)

Project Manager - Merchandising (Canada)

08 Sep
|
Twin Atlas
|
Canada

08 Sep

Twin Atlas

Canada

Project Manager, Merchandising ?

Remote-first · Part-time (with a path to full-time)

Who we are

We're a Las Vegas based game studio, born on Roblox and built by people who genuinely love this community. We care as much about the worlds and players we build for as we do about the people building them, and that mindset has grown us into one of the most innovative teams on the platform.

The numbers tell part of the story: 8B+ game visits, 44M monthly players, a 20M member community, and ten Roblox Innovation Awards. But the better story is in the games themselves. From Creatures of Sonaria and Dragon Adventures to World // Zero and Horse Life, we build experiences players live in, not just visit.

Now we're scaling our e-commerce business, and we're looking for someone to help us bring those worlds off the screen and into players' hands.

The role

As our Merchandising Project Manager, you'll be the person who keeps everything moving. You'll own timelines, coordinate vendors and internal teams, and drive merch drops from concept through launch and fulfillment, making sure every release lands on time and at a high standard.

You'll also help build the engine behind it all: scalable processes and workflows that let us drop product faster and more reliably as we grow. If you love turning a messy, quick-moving operation into something structured, and you get a kick out of connecting players to the worlds they love, this is your seat.

What you'll do





- Build a clear tasking framework so internal teams and external vendors always know what's due, when, and at what priority.
- Own merch drops end-to-end, keeping products, assets, and operations on schedule.
- Partner closely with the Head of Merch to plan each stage of the pipeline, from resourcing to vendor output.
- Coordinate vendors and partners across production, design, and fulfillment so nothing slips through the gaps.
- Keep communication proactive and tight across every stakeholder.
- Track progress daily, spot risks early, and drive the solutions that keep launches on time.
- Continuously sharpen processes so our drops stay scalable and repeatable as we grow.

What you'll bring

Must have

- 3+ years as a Project Manager in entertainment, gaming, or a creative agency.
- A track record of juggling multiple projects at once without dropping a ball.
- Genuinely excellent communication.
- An entrepreneurial mindset: comfortable in ambiguity and happy to roll up your sleeves.
- Hands-on experience with Notion, Asana, or similar tools.

Nice to have:
- Familiarity with the Roblox platform.
- Shopify experience
- A strong design or art background.

Where you'll work This is a remote-first role, open to candidates anywhere in the world.

The details

- ~$2,500 / month USD, based on experience.
- Part-time to start (20 to 25 hours per week), with a genuine path to full-time.

📌 Project Manager - Merchandising (Canada)
🏢 Twin Atlas
📍 Canada

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