We’re looking for a senior-level engineer to help shape the GPU backend of a production-proven renderer used by leading studios and artists worldwide. This is a critical role with real impact—ideal for someone who wants to push GPU performance and work directly with platform vendors. Improve performance, stability, and compatibility across macOS and other supported platforms # Work closely with hardware partners (including Apple) to ensure forward compatibility and performance alignment # Influence the technical direction of compute infrastructure used in high-end production rendering Degree in Computer Science, Engineering, Physics, Mathematics, or related technical field # C++ expertise and familiarity with contemporary development workflows (Git, CMake) # Bonus: knowledge of CUDA and/or HIP # Passion for GPU performance, rendering, and cross-platform development # You’ll work on a product trusted by top-tier studios in film, VFX, and design You’ll help shape the future of GPU compute on Apple platforms You’ll collaborate with a highly skilled, international team and influence a widely adopted rendering engine