08 Sep
|
Jobtailor
|
Montreal
08 Sep
Jobtailor
Montreal
- Design, prototype, and own missions from pre-production to final implementation as part of a team, ensuring they deliver engaging objectives, combat encounters, and scenarios aligned with the game’s narrative and core gameplay pillars.
- Shape mission flow, pacing, and difficulty curves to ensure engaging and rewarding experiences.
- Combine combat, exploration, and storytelling into cohesive, interactive experiences.
- Partner with systems designers to ensure missions complement progression, rewards, and core mechanics.
- Clearly communicate design intent to the creative director, artists, engineers, and QA across the full production pipeline.
- Report to a Design Director and contribute to the next chapter of a renowned AAA franchise.
Requirements
- Minimum of 4–5 years of proven experience designing missions, quests, or levels on shipped AAA or mid-size titles.
- Strong understanding of mission design principles, including flow, pacing, player motivation, and engagement loops.
- Proficiency with Unreal Engine 5 or similar engine.
- Experience with visual scripting, such as Blueprint,
for mission logic and ingredient prototyping.
- Ability to balance narrative-driven storytelling with gameplay-driven challenges.
- Excellent communication skills and cooperative mindset, in English and/or French.
Core Competencies
Demonstrates expertise in mission design, combining narrative-driven storytelling with gameplay mechanics to create engaging player experiences. Proficient in using Unreal Engine 5 and visual scripting tools like Blueprint to prototype and implement mission logic.
Highest-signal resume keywords
- Mission Design Principles
- Unreal Engine 5
- Visual Scripting
- Narrative-Driven Storytelling
- Communication Skills
ATS Optimization Keywords
Hard Skills
- Mission Design
- Quest Design
- Level Design
- Player Engagement
- Gameplay Mechanics
Soft Skills
- Collaboration
- Communication
Industry Keywords
- AAA Titles
- Game Design
- Combat Encounters
- Interactive Experiences
- Production Pipeline
Tools & Technologies
- Unreal Engine 5
- Blueprint
📌 Senior·e Concepteur·trice de niveaux - Projet non annoncé (Montreal)
🏢 Jobtailor
📍 Montreal