Senior·e Concepteur·trice de niveaux - Projet non annoncé (Montreal)

Senior·e Concepteur·trice de niveaux - Projet non annoncé (Montreal)

08 Sep
|
Jobtailor
|
Montreal

08 Sep

Jobtailor

Montreal

- Design, prototype, and own missions from pre-production to final implementation as part of a team, ensuring they deliver engaging objectives, combat encounters, and scenarios aligned with the game’s narrative and core gameplay pillars.
- Shape mission flow, pacing, and difficulty curves to ensure engaging and rewarding experiences.
- Combine combat, exploration, and storytelling into cohesive, interactive experiences.
- Partner with systems designers to ensure missions complement progression, rewards, and core mechanics.
- Clearly communicate design intent to the creative director, artists, engineers, and QA across the full production pipeline.
- Report to a Design Director and contribute to the next chapter of a renowned AAA franchise.

Requirements

- Minimum of 4–5 years of proven experience designing missions, quests, or levels on shipped AAA or mid-size titles.
- Strong understanding of mission design principles, including flow, pacing, player motivation, and engagement loops.
- Proficiency with Unreal Engine 5 or similar engine.
- Experience with visual scripting, such as Blueprint, for mission logic and ingredient prototyping.




- Ability to balance narrative-driven storytelling with gameplay-driven challenges.
- Excellent communication skills and team-oriented mindset, in English and/or French.

Core Competencies

Demonstrates expertise in mission design, combining narrative-driven storytelling with gameplay mechanics to create engaging player experiences. Proficient in using Unreal Engine 5 and visual scripting tools like Blueprint to prototype and implement mission logic.

Highest-signal resume keywords

- Mission Design Principles
- Unreal Engine 5
- Visual Scripting
- Narrative-Driven Storytelling
- Communication Skills

ATS Optimization Keywords

Hard Skills

- Mission Design
- Quest Design
- Level Design
- Player Engagement
- Gameplay Mechanics

Soft Skills

- Collaboration
- Communication

Industry Keywords

- AAA Titles
- Game Design
- Combat Encounters
- Interactive Experiences
- Production Pipeline

Tools & Technologies

- Unreal Engine 5
- Blueprint

📌 Senior·e Concepteur·trice de niveaux - Projet non annoncé (Montreal)
🏢 Jobtailor
📍 Montreal

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: senior·e concepteur·trice de niveaux - projet non annoncé (montreal) / montreal

Subscribe to this job alert:

Get the latest job offers by email for: senior·e concepteur·trice de niveaux - projet non annoncé (montreal) / montreal