Make your mark at Electronic Arts as a Systems Software Engineer! This hybrid role involves building the technology behind EA SPORTS UFC for millions of players. In this role, you’ll be part of the Vancouver-based EA SPORTS UFC team, dedicated to crafting the world’s best fighting game.
Leveraging your strong C++ skills, you will contribute to performance-sensitive systems while ensuring the successful implementation of technical features. This position is perfect for those experienced in game engines or real-time systems who want to excel in a collaborative setting.
Key Responsibilities
- Build and maintain high-performance engine and platform systems • Assist in designing and delivering reusable technical features • Optimize performance and maintenance workflows • Own systems throughout their implementation and testing phases • Collaborate for effective tracking of technical KPIs Requirements:
- 3+ years of software engineering expertise • Solid background in C++ for performance-sensitive applications • Understanding of multithreading and memory management • Experience with game engines or end-to-end system delivery • Familiar with AI-assisted development tools Drive innovations in gameplay technology and shape the future of entertainment at Electronic Arts.
📌 Systems Software Engineer for EA SPORTS UFC (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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