06 Sep
|
Epic Games
|
Canada
Epic Games in Quebec is seeking a Technical Artist focused on material creation to support Fortnite and Unreal Engine pipelines. You will build game-ready materials for characters and cosmetics, leveraging Substance tools and Houdini to deliver scalable Unreal assets across platforms.
The role demands robust fundamentals in PBR workflows, real-time rendering constraints, and cross-disciplinary collaboration to own features from inception through ship.
J-18808-Ljbffr
📌 Senior Materials Artist: Real Time Shaders Quebec City (Canada)
🏢 Epic Games
📍 Canada